Elizabeth Johns Project 3: 3D Printer
Process
Result
Even though I knew how I wanted to look, I decided to try printing the project at multiple points in the process to ensure that the shape would render how I wanted it to in real life. This meant that I would have essentially been attempting to print unfinished versions of the project.
For my first attempt at printing, I decided to throw bunny ears onto the plush to test how the Bambu printer would handle such a tall model and because bunny ears were easier to model than the top hat that the final product was meant to have. This first model, Bonnie, would give me insight into what to change for my next version of the project. Specifically, I wanted the snout to be more rounded and animal-like, and to make the limbs have a more pronounced padding to make the feet feel more plush-like.
The second attempt at printing gave me time to not only make these changes, but to swap out the bunny ears for the correct bear ears and top hat that the plush was meant to have. This second model showed me that the padding that I added to the feet of the model would also need to be added to the belly. It also gave me the chance to see that this model was missing some dots on the snout that the original plush was meant to have.
With all these changes in mind, I was able to make edits to the model and print the project for the third and final time. All of these changes helped me make the model more accurate to its actual in-game design while making the model visually read more to be like an animal and a plush. The final print of my project can be seen below.
Reflection
Through this experience, I learned that even when you have a project model that looks great, the way that it renders in a CAD program can be very different from how it renders in real life. My constant 3D prints helped reveal parts of my project that needed more work or needed to be remodeled. This proves that the perfect environment and rendering of 3D modeling programs do not always perfectly translate into real life. This would be even more true, especially if I had any errors with the actual 3D printing process, such as print failures. As a result, it is important to constantly test models and be prepared to print multiple iterations of a project to ensure that it meets the standards of the creator.

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